Command An Army Units: All 26 Units, Stars & Odds
Stars are both rarity and loadout cost: a 3-star unit uses three points of your star limit. The odds column is the Standard Banner summon-odds screen; the full breakdown and pity are on the summons page, and where each unit ranks is on the tier list.
Standard Banner units
| Unit | Stars | Summon odds | Role | Evolves into | Notes |
|---|---|---|---|---|---|
| Mercenary | ★ | 18.88% | Melee infantry | Squire | Starter choice after the tutorial; common filler until it evolves. |
| Shieldman | ★ | 18.88% | Shield infantry | Sentinel | Starter choice; blocks arrows so the rest of the army can advance behind it. |
| Spearman | ★ | 18.88% | Spear infantry, anti-cavalry | Pikeman | Starter choice; best held in place against Scout Riders and Lancers. |
| Archer | ★ | 18.88% | Ranged | Longbowman | Starter choice; cannot shoot while moving or over walls. |
| Scout Rider | ★★ | 20% | Cavalry | Cavalryman | Fast flanker with high rush damage; the most common pull on the banner. |
| Crossbowman | ★★★ | 4% | Ranged | None | Beats Archer in health, damage and range; no evolution confirmed. |
| Spartan | ★★★★ | 0.19% | Shield-and-spear holder | None | The defensive meta pick; strongest holding a point. |
| Immortal | ★★★★ | 0.19% | Rush infantry | None | 24 troops per spawn according to a level 50 player; strong on the charge. |
| Berserker | ★★★★ | 0.06% | Shock melee | None | Highest DPS on its stat card, low health; 16 troops per spawn in Rexon's match. |
| Samurai | ★★★★ | 0.06% | Melee assault | None | Joint rarest unit with Berserker. |
Odds source: Standard Banner summon-odds screen as read out in Roblofix's tier list video (Sep 9, 2026); the 4-star, 3-star and 2-star rates are repeated in Radex Tips (Sep 10) and ItzVexo (Sep 10).
Update 1 units (September 12, 2026)
The five new units in the Update 1 event text are Spear Militia, Halberder, Javelineer, Flaming Archers and Mace, and three of them come with a 3-star evolved form. Most of them deal block damage, which is the answer to the Spartan-and-Shieldman walls that ruled launch week.
| Unit | Stars | Evolution | Role | Notes |
|---|---|---|---|---|
| Spear Militia | ★★ | Evolves into Spear Vanguard | Spear infantry | Added in Update 1 (September 12, 2026). |
| Spear Vanguard | ★★★ | Evolved from Spear Militia | Spear infantry | Evolved form listed in the Update 1 event text. |
| Halberder | ★★ | Evolves into Imperial Halberder | Polearm with rush and block damage | Hits shields hard and can still rush, per Default Dyver's Update 1 test. |
| Imperial Halberder | ★★★ | Evolved from Halberder | Polearm | Evolved form listed in the Update 1 event text. |
| Javelineer | ★★ | Evolves into Elite Javelineer | Ranged block breaker | Thrown javelins that deal block damage to shielded units. |
| Elite Javelineer | ★★★ | Evolved from Javelineer | Ranged block breaker | Evolved form listed in the Update 1 event text. |
| Flaming Archers | ★★★ | None | Ranged | New 3-star archer unit in Update 1. |
| Mace | ★★★ | None | Shield breaker | Built to deal block damage, the direct counter to Spartan and Shieldman walls. |
Evolved units
These eight forms come from evolving a base unit at level 20 (see the evolution guide). Their star counts have only been shown on screen for Knight and Sentinel so far.
| Unit | Evolves from | Stars | How to get it |
|---|---|---|---|
| Squire | Mercenary | Not shown yet | Evolve Mercenary at level 20, or buy from the lobby store |
| Knight | Squire | 3★ | Evolve Squire; also the gate-breaking unit you control in the tutorial |
| Sentinel | Shieldman | 2★ | Evolve Shieldman at level 20, or buy from the lobby store |
| Imperial Wall | Sentinel | Not shown yet | Evolve Sentinel |
| Pikeman | Spearman | Not shown yet | Evolve Spearman at level 20, or buy from the lobby store |
| Longbowman | Archer | Not shown yet | Evolve Archer at level 20 |
| Cavalryman | Scout Rider | Not shown yet | Evolve Scout Rider at level 20 |
| Lancer | Cavalryman | Not shown yet | Evolve Cavalryman |
Stats shown on unit cards
The game shows HP, damage, speed and range on each unit card, and the numbers change with level and Ascension. These are the values creators have put on screen so far, with the level where it was shown.
| Unit | Stat card values | Source |
|---|---|---|
| Archer | 144 HP · 14 damage · 23 speed · 300 range | AccelToWin stat card comparison, Sep 9, 2026 |
| Crossbowman | 177 HP · 18 damage · 23 speed · 360 range | AccelToWin stat card comparison, Sep 9, 2026 |
| Longbowman | About 17.3 damage at a low level, longer range than Crossbowman | AccelToWin stat card comparison, Sep 9, 2026 |
| Sentinel (level 13) | 333 HP · 17.4 damage · 6 range | MimoBlox stat comparison, Sep 8, 2026 |
| Spartan (level 10) | 30.7 damage · 6 range | MimoBlox stat comparison, Sep 8, 2026 |
| Berserker | 38 DPS · 23 speed, among the lowest health | ItzVexo tier list, Sep 10, 2026 |
Roster checked:
The six unit types
The game's own feature list sorts units into six types:
- Sword & Shield
- Heavy Shields
- Spears
- Ranged Units
- Cavalry
- Special Units
The in-game cards do not print the type next to each unit, so the role column above describes how each unit plays (shield line, anti-cavalry, ranged, cavalry, shock melee) rather than guessing its official type.
Where the sources disagree
- Evolution level: the game's own feature list and three creators say the unit must reach level 20 (Mastery level 20); one beginner guide (Roblofix) words it as reaching level 20 on your account.
- Crossbowman evolution: Rexon's video briefly says Crossbowman has an evolution, AccelToWin says he hopes one gets added, and the official evolution list does not include it. We list it as none until it is shown.
- Boosted odds: Jeffman read 0.3% for Berserker, Spartan and Immortal after activating a Super Luck Potion; the 0.06-0.19% figures above are the unboosted banner.
Units FAQ
How many units are in Command An Army?
26 named units as of September 12, 2026: 10 on the Standard Banner, 8 evolved forms and 8 added in Update 1. Update 2 on September 19 adds Mongol units.
What are the starter units?
After the tutorial you claim starter troops from Mercenary, Shieldman, Spearman and Archer, all 1-star units. The tutorial itself hands you Knights to break the first gate.
Can you buy units instead of summoning them?
Some. The lobby store sold Pikeman, Sentinel and Squire when AccelToWin toured it on September 9, 2026. The 4-star units only come from the banner.
What is the best unit?
Spartan, Immortal, Samurai and Berserker, the four 4-star units, sit in S tier on every creator list. Without them, Crossbowman and Scout Rider are the best units most players own.